Sep 21, 2006, 06:45 AM // 06:45
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#1
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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CoP change
Modified the skill Contemplation of Purity so that the number of removed Hexes and Conditions is determined by your Divine Favor attribute.
This now links the condition and hex removal to your divine attribute. Which means dervish can still use it for e managment and huge life boost.
Why didn't they just link the enchant removal to divine favor? That would limit 1 enchantment from being removed fixing the problem of mystism abuse.
Guess they know something I don't.
Btw thanx for the henchies.
Last edited by twicky_kid; Sep 21, 2006 at 06:48 AM // 06:48..
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Sep 21, 2006, 07:24 AM // 07:24
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#2
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Krytan Explorer
Join Date: Oct 2005
Guild: Pantheon of Shadows [dei]
Profession: W/A
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The removal of all enchantments is its drawback. In most scenarios, only stripping the top enchant with 0 DF would be better (IMHO)
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Sep 21, 2006, 07:28 AM // 07:28
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#3
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Academy Page
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well when it came to the dervish cop was overpowered allowing to strip all their enchantments sending out huge amounts of aoe damage and gaining alot of health and energy in the process good thing they changed it
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Sep 21, 2006, 07:29 AM // 07:29
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#4
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Forge Runner
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Quote:
Originally Posted by iam133b
well when it came to the dervish cop was overpowered allowing to strip all their enchantments sending out huge amounts of aoe damage and gaining alot of health and energy in the process good thing they changed it
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Unfortunately, the change doesn't effec the D/Mo. You still lose all of your enchantments. So the D/Mo can still use CoP to strip all of it's enchants and send out all that damage and get all that health. Unless there's been a change to Mysticism, this did very little to stopping Dway.
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Sep 21, 2006, 07:32 AM // 07:32
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#5
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Krytan Explorer
Join Date: Oct 2005
Guild: Pantheon of Shadows [dei]
Profession: W/A
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Quote:
Originally Posted by -Loki-
Unfortunately, the change doesn't effec the D/Mo. You still lose all of your enchantments. So the D/Mo can still use CoP to strip all of it's enchants and send out all that damage and get all that health. Unless there's been a change to Mysticism, this did very little to stopping Dway.
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I just hope they lowered the damage on those skills, that'd go a long way towards fixing it.
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Sep 21, 2006, 07:40 AM // 07:40
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#6
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Quote:
Originally Posted by Omnidragon42
I just hope they lowered the damage on those skills, that'd go a long way towards fixing it.
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They need to increase the recharge and lower the dmg slightly. When I say slightly maybe 10 dmg.
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Sep 21, 2006, 08:05 AM // 08:05
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#7
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Banned
Join Date: Dec 2005
Guild: None
Profession: Mo/W
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if dervish have enchantents maby change it to derv enchnas only
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Sep 21, 2006, 08:43 AM // 08:43
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#8
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Forge Runner
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Well, we have to see if dervish primary attribute are the same or not.
In my opinion, this is more of a nerf toward monk than dervish.
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Sep 21, 2006, 08:58 AM // 08:58
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#9
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Krytan Explorer
Join Date: Jul 2006
Guild: lf guild~
Profession: Me/A
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I might be confused, but at 0 divine favor, it removes 1 enchant and condition, and heals nothing. This is some balance towards the D/Mo, isn't it? Also, it won't hurt the monk, since booners have high divine favor.
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Sep 21, 2006, 09:08 AM // 09:08
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#10
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by HolyHawk
I might be confused, but at 0 divine favor, it removes 1 enchant and condition, and heals nothing. This is some balance towards the D/Mo, isn't it? Also, it won't hurt the monk, since booners have high divine favor.
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No, it still removes all enchantments, but the number of hexes/conditions removed are dependant on how many enchantments removed AND your Divine Favor attribute now.
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Sep 21, 2006, 02:53 PM // 14:53
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#11
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Servants of Fortuna
Profession: E/Me
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Changing CoP to not remove all enchantments wouldn't do anything - there are other skills in the game that have that effect, they'd have to change all of them. The idea is that now Dervishes using it won't be immune to hexes and conditions like they were before.
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Sep 21, 2006, 03:06 PM // 15:06
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#12
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Forge Runner
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Quote:
Originally Posted by Mysterial
Changing CoP to not remove all enchantments wouldn't do anything - there are other skills in the game that have that effect, they'd have to change all of them. The idea is that now Dervishes using it won't be immune to hexes and conditions like they were before.
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Other skills? Like... ether prodigy?
I don't see too many "other skills" that let you drop all enchantments instantly.
And I guess they nerfed Dway's condition removal so VIM has a chance against it. Anet loves IWAY/VIM.
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Sep 21, 2006, 03:20 PM // 15:20
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#13
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Alleji
Other skills? Like... ether prodigy?
I don't see too many "other skills" that let you drop all enchantments instantly.
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Release Enchantments.
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Sep 21, 2006, 04:11 PM // 16:11
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#14
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Krytan Explorer
Join Date: Nov 2005
Profession: Mo/Me
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What if CoP would only remove monk enchants..?
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Sep 21, 2006, 04:23 PM // 16:23
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#15
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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A huge part of the D/Mo build was that it had crazy resilience to hexes and conditions, making it difficult to really DO anything to them, beyond spiking/DPSing them out. This will go a ways towards helping. Anyone simply has to use a single condition/cover hex to keep their money debuffs on.
And as JR- pointed out, CoP is by no means the only enchant stripper. It's the fastest, at 1/4th second, but it doesn't have the shortest recharge. If all people wanted was an enchant removal, there ARE other options.
Though, if the PbAoE build isn't too badly nerfed, I doubt people will stop using CoP. It's fast, for precision enchant loss, so you can ensure the "When ~this~ enchantment ends" effects hit your targets.
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Sep 22, 2006, 12:17 PM // 12:17
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#17
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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CoP is still better than Pious restoration because its a skill with 1/4 cast. Pious can be interrupted and is a spell.
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